Once a line moves, compare the moving line with the transformed line.

The eight dynamics are the common transformation patterns that tell you what the movement means.

1 Head-back generation

The transformed line generates the moving line. The effect feeds the cause.

2 Head-back control

The transformed line controls the moving line. The effect attacks the cause.

3 Advancing spirit

The line stays in the same element and intensifies.

4 Retreating spirit

The line stays in the same element but declines or loses force over time.

5 Transforms to void

The effect exists but cannot act fully until the void resolves.

6 Transforms to Month Breaker

The effect is damaged by the Month and may need rescue or release.

7 Transforms to cutoff

The effect may land in the moving line's cutoff position; it only bites when the line lacks enough support.

8 Role transformation

The changed line belongs to a different Six Relative role than the moving line.

How to use the map

Do not memorize them as slogans. Ask three questions:

Element Does the effect generate or control the cause?

This catches head-back generation and head-back control.

Sequence Does the same element advance or retreat?

This catches advancing and retreating spirit.

State and role Is the effect void, broken, cut off, or role-shifted?

This catches the remaining dynamics.

One transformation can carry more than one dynamic. A line can change role and also generate back. A line can look supportive and also bind itself. Classify the primary dynamic first, then add qualifiers instead of forcing the movement into one box.

What each dynamic means

Generation Self-renewing

The line produces an effect that returns support.

Control Self-attacking

The line produces an effect that harms or blocks itself.

Advance Momentum

The line becomes more of what it already is.

Retreat Decline

The line begins to lose force or withdraw.

Void / break Delayed effect

The result is real but delayed, repaired, or calendar-dependent rather than erased.

Role shift Category change

The line starts in one social role and ends in another.

Advance and retreat are time-sensitive. Advance strengthens the same element. Retreat fades over time, so a near-term matter may resolve before retreat fully matters.

Cutoff is conditional. Check Act 5 strength before treating it as termination. A strong, supported line meeting its nominal cutoff branch may still act through support instead of collapsing into cutoff.

Common traps

Trap 1 Treating void transformation as nothing.

The effect is delayed, not erased.

Trap 2 Calling every same-element move advance.

Some same-element transformations retreat.

Trap 3 Ignoring the question domain.

A role shift can be good or bad depending on what the question asks.

Trap 4 Forcing one label.

Some transformations are layered: element dynamic, state change, and role shift can all be present.

Source basis: Zengshan Buyi moving-and-transforming, advance-retreat, void, break, and life-cycle discussions. Conditional cutoff and exact timing are deferred to Act 8.

What this module establishes

The transformed line is not just a second label. It tells what the moving line becomes.

Next we add two cross-chart cases: transformation into combination and transformation into clash.

-> 6.3 Self-Transform to Combine and to Clash