Month Breaker is the state created when the Month branch clashes a line’s branch.

The Month is the seasonal authority. When it breaks a line, that line is badly damaged before ordinary strength comparison even starts.

Month Seasonal authority

The Month sets baseline strength and can override the ordinary seasonal tier.

Clash Month Breaker

If the Month clashes the line, the line is treated as severely damaged.

What Month Breaker means

Baseline Very weak by default

Do not let same-element logic rescue it automatically. Clash outranks ordinary seasonal support.

Scope Month-level damage

This is stronger than an ordinary daily obstacle because it comes from the whole month.

Not final Rescue is possible

A broken line can recover if real support reaches it.

Condition Rescue must be active

Support has to move, be calendar-backed, or otherwise carry force.

Rescue

A Month-Broken line is not automatically doomed.

It can be rescued when the line itself has motion, when the Day directly supports it, when an active support line generates it, or when a formed frame lifts it. The support path also has to be unobstructed.

Broken target Damaged by Month

The target cannot carry the reading by ordinary strength.

Active support Moving or calendar-backed

The broken line moves, the Day helps it, a moving support line generates it, or a frame supplies it.

Unblocked path Rescue lands

If no combination blocks the path, the target can recover.

That last condition matters. Act 5 ends with the case where apparent rescue fails because combination blocks generation.

Rescue has three requirements: the rescue must be relevant to the target, strong enough to act, and free enough to reach it. A passive generator, a weak background line, or a bound support path does not rescue Month Breaker just because the element sequence looks favorable.

The terminal case is narrower than older manuals made it sound: static, isolated, and without Day support or moving-line support. If any real active rescue appears, keep reading.

Common traps

Trap 1 Calling it hopeless.

Month Breaker is severe, but the classical method allows rescue.

Trap 2 Accepting passive support.

Weak background support is not enough. Rescue must carry force through motion, Day support, or an active frame.

Trap 3 Missing blocked support.

A rescue line caught in combination may not reach the target.

Source basis: Zengshan Buyi, Month Breaker and rescue discussions. Yehe's rescue doctrine includes the broken line's own motion, direct Day support, moving-line generation, and active frames; full blocked-rescue case appears in module 5.11.

What this module establishes

Month Breaker is severe seasonal damage, but not a death sentence.

Read it as: broken unless actively and unobstructedly rescued.

-> 5.4 Day Breaker vs Dark Moving